Tactical Deception - Overview

Silver

Spaceman
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TurnBasedLovers took a look at an upcoming turn-based strategy game called Tactical Deception. There are screenshots at the link.

Background Story

You lead a group of ex-soldiers who will have to deal with civil wars that have led the country to bow to corrupt politicians and criminality. We will face the angry population and the various factions that have been created. (Military, Bankers, Industrialists, Doctors, and others). We will have to make our choices and decide which path to follow.

Key features


  • Turn-based strategy mechanic
  • Character development: Each character has their own story and skills that you learn on the way, so it's important to assemble the right team for each mission.
  • Decision-making mechanic: Experience a non-linear story full of intrigue, lies and important decisions on who to trust. The choices will affect the path of adventure throughout the game and missions.
  • Replay value: Try spotting the truth behind every story by choosing another side and fighting different enemies
  • Tactical planning: Learn the importance of strategic thinking, make high-level tactical decisions and accomplish missions.
  • Field of view: The visual field of each character is 90 degrees, which leaves room for stealth sneaking.
  • Increasing action points: Action points can increase when a character is hit or sees a teammate being hit, when an alarm sounds and in some other special occasions.
  • 100% hit chance if you are near the enemy (no RNG).
  • Explore over twenty unique locations.
  • Comics art style.
More information.
 
Joined
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Count me as another interested. Thanks for posting this Sliver.:thumbsup:
 
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Since I can't seem to add links at the moment...
That part I did not test after applying an update, corrected it…
 
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Was excited about the Key Features list until I read "Comics art style". I'm not a comic book or cartoon graphics fan, really at all. As much as I love the turn-based tactical genre, I will probably avoid it unless user reviews are high.
 
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DevElopped in Microsoft Paint for Windows 3.1, which amazing 1D engine will also power this massively bombastic game!!!! You all will need NVidia's RIVA 128 chips in Direct3D Mode and at least 60Mhz Pentium processors blasting in full Turbo Mode for this to run adequately!!!!!!
 
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