Mike Pondsmith was interviewed by PC Gamer about making RPGs in the early days.
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Thanks Farflame!With so much money on the line, Pondsmith says budding videogame designers will probably meet fewer helpful people than they'd meet in the tabletop industry.
"I think that's partially because videogames are a little more like Hollywood. The stakes are ridiculous, and there's a lot more of a problem with reaching and talking to fans directly. There's a wall there between you and the people who use your game."
Still, Pondsmith says, "Even in videogames you're going to meet people, just a fewer number of them, who are willing to talk to you about this mystical thing we call game design."
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