Code of the Savage - Steam Page Up

Silver

Spaceman
Staff Member
Joined
February 13, 2014
Messages
9,315
Location
New Zealand
Code of the Savage now has a Steam page and a new gameplay trailer as well. The Alpha demo is available to anyone interested.


Code of the Savage is a tale of vengeance and survival. After escaping a slave ship, you have found yourself in chains and washed ashore on the island Kingdom of Daneth. You must find your way in a brutal and unforgiving world where nothing is black and white.

Code of the Savage is a no-holds-barred classic western style RPG. Inspired by the greats from the 80-90's with a modern flair. There is a strong emphasis on player freedom through social and moral interactions... Will you choose to firebomb the brothel, the church... Or both? Will you do it for money, glory or just because?

In Code of the Savage, you and the main character are totally new to Daneth. Explore the land and discover its rich history and lore.

Level up your character and adventure forth to discover the treasures, history, and people of Daneth.


  • Open world - A large open, seamless, non-linear, hand-crafted world for you to explore. Including day and night cycles, and weather.
  • Exploration - Discover towns, cities, hidden caves and dungeons. Unravel the rich lore of Daneth.
  • NPCs with depth - Meet a rich cast of NPCs with a dynamic branching conversation system. NPCs remember your name and react differently depending on the situation.
  • Dark themes - Code of The Savage doesn't hold back on what some may consider offensive content. If you're easily offended, Code of The Savage is probably not for you... This is not a "slay the dragon" and "save the princess" RPG.
  • Player freedom - There are various ways to progress through the game, with no right or wrong answers. Morality in Code of The Savage is not black and white. You decide what's right, and you decide what's wrong.
  • Adventure - Battle giants, undead and other creatures, hunt to gather resources, or go on a murderous rampage, the choice is yours.
  • Combat - Fast-paced dynamic combat system which is a mix between turn based and real time. Combat encounters happen in real time, without loading to a separate combat screen.
  • Inventory - An intuitive and easy to use inventory system. Any equipment and armour the player is wearing shows on their avatar.
  • Controls - Smooth grid-based movement. Easy and intuitive mouse and keyboard controls.
More information.
 
Joined
Feb 13, 2014
Messages
9,315
Location
New Zealand
Just a note re: combat, it's not really a " mix between turn based and real time". I think that description is based on an older version and the developer forgot to change it. It's basically real-time with pause.
 
Joined
Apr 9, 2013
Messages
2,346
Location
PA
I signed up for its kickstarter back then and although it will come out years too late, I'm glad development is still continuing and we keep getting regular updates.
 
Joined
Aug 12, 2013
Messages
127
Location
Belgium
Back
Top Bottom