Might and Delight have posted a new update about Book of Travels, an intriguing atmospheric TMORPG in Early Access (Tiny Multiplayer Online RPG - a single-player experience featuring rare but meaningful encounters with other players).
More information.
Here is a presentation video (and transcript) introducing the Early Access and explaining the concept:An Update on the Near Future for Book of Travels
Dear Traveller,
Before we get to the matter at hand I'd personally like to thank you on behalf of the entire team at Might and Delight for playing Book of Travels, engaging with each other on our social platforms and providing us with the invaluable feedback we need to improve and grow the game.
Now, we've always said that we're going to be communicating our plans and priorities with you as they take shape and today I'm going to tell you about how they've changed recently.
Our original plan was, as you may know, to continually flesh out the game with content in the form of additional features, levels, character forms and more - all of it along with a flow of patches with fixes on a regular basis throughout the Early Access period that we call "Chapter Zero".
But the truth is - and this is the part where we need to be brutally honest with ourselves - Book of Travels is nowhere near the level of polish we expected it to be at this point in its life cycle, nor where we need it to be to make it a successful product in the long term. New content tends to birth new problems for us to deal with when they get added, and for a team as small as ours it quickly becomes unsustainable.
Simply put: we need to get Book of Travels to a place where we can start building it with brick and mortar rather than putting bandaids on it. And for that to happen we need to go to the foundation.
[...]
More information.