Weird West - Patch 1.02 Sneak Peek Part 1

HiddenX

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Redglyph spotted a sneak peek on patch 1.02 for Weird West:

Patch 1.02 Sneak Peek Part 1: New Content

Hey folks, as a first sneak peek into some of the content that will be in Patch 1.02 coming early May, just wanted to share some screenshots of some of the new location maps, location scenarios and travel encounters we are adding to the mix in this incoming free content update (and we will continue on adding more over the next patches to bring in even more variety throughout the game).

So essentially with Patch 1.02, we are delivering two new travel encounters (Howling Hatch and Serpent's Mouth) which will be added to the global pool of travel encounters the game can use. We are also adding Wraith and Ridgeback Scenarios to the existing Secondary Abandoned Mine Location Maps, so it's not all about Outlaws and Sirens and is less repetitive. We are adding a brand new Natural Cave Map and its 3x Sirens / Wild Animals / Wraith Scenarios to the pool of Natural Cave Maps the game can pull from when creating a secondary cave location, and doing the same for Haciendas, with a brand new Hacienda map, so you dont always do Bounties in the same Hacienda Map over and over!

But that's not all that's coming with 1.02!

Next week we will tell you more about some of the main feature adds, changes and tweaks that will be introduced with Patch 1.02 and some insights on the key bug fixes coming with said Patch as well, so you all have a better understanding of what is in-store with 1.02 (and as an exclusive announce: Patch 1.03 which will follow in early June will continue introducing even more new content, encounters, new secondary location maps and scenarios etc and will have a huge focus on a global economy overhaul along with a global player progression model overhaul).

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