System Shock - Review @ PC Gamer

HiddenX

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PC Gamer has reviewed the System Shock Remake:

SYSTEM SHOCK REVIEW

Nightdive has done an excellent job modernising the original game, although it might have stuck a little too faithfully to its formula.

Let me tell you about the one that got away. She was pitiless and cruel, narcissistic and delusional. She unfurled through Citadel Station in a thousand security cameras and as many cyborg slaves, their meat taken from the bodies of the outpost's former staff. She made pustules and blisters, mutants and monsters. She was the death of me a million times over, and I've missed her more than words can say.

She is SHODAN, of course, the malevolent AI goddess who was the centrepiece and proudest creation of 1994's System Shock, now rebuilt in sparkling Unreal Engine 4 in this remake from Nightdive Studios. It suits her. Gone are the sprite-based enemies and screen-eating UI from the original game, replaced by clanking, three-dimensional automatons and an inventory that--while not exactly sleek--is certainly easier to use than the original's rolling shopping list of weapons, explosives, and stimulants.

[...]

It might be a little conservative, but this is a smart, faithful remake and easily the de facto way to play System Shock in the modern era.

Score: 80/100
Thanks Henriquejr!

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