Gamefreaks365 look back at Risen:
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Thanks Couchpotato!Why Risen might be one of the best RPGs you haven't played
Here's why Risen might be one of the best RPGs you probably haven't played yet. By the same developers as the popular Gothic games, Risen is similar to that franchise in many ways, but it executed certain things way better than its predecessors. It was released in 2009. There are no spoilers in this article.
Let's consider various aspects of Risen and discuss why it might be one of the best RPGs you probably haven't played.
The combat
First and foremost, I want to talk about the combat of Risen. It's a very interesting system that may not be comparable to hack 'n slash games by today's standards, but it still offers a great level of depth.
There are three classes, so to speak: one where you can use one-handed weapons and shields, one in which you use two-handed heavy weapons, and a mage class where you utilize a staff and other magic. But you are not limited to one of these classes at any given moment. Instead, you can plan and customize your character freely.
My character is one that wields a one-handed sword and a shield. It's a balance between power and defence, and there's a variety of moves to execute. Without learning more about the respective weapon skills and investing points in them, you cannot effectively progress your character, obviously.
For example, when you gain levels in the respective skill regarding one-handed swordplay, the number of attacks you can combine into a combo increases. That doesn't end there, either. There are a lot of mechanics like parrying and counterattacking that you can obtain with new levels.
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