Couchpotato spotted an update on Fallout London:
More information.Fallout: London - 3rd Quarter 2023 Progress Video
More information.Fallout: London - 3rd Quarter 2023 Progress Video
I'm sure there's still plenty of Fish & chips and pie & mash lying around 200 years later.London is a big city. I wonder where the food is coming from to feed all those denizens?
That is something that I've noted repeatedly, over the years, with most large game updates... the people who take them on are often experienced modders for the given game, but they seem to greatly underestimate how much work it takes to develop and debug a huge, consistent, complete new addition to an existing game... so they'll plug along until they get to 80% or so, then get bogged down and eventually just run out of energy...Seems most never get complete or the modders just give up.
In coding, there was a wink with some truth behind, it take 10% of time to make 90% of the project, and 90% time for the final 10%....so they'll plug along until they get to 80% or so, then get bogged down and eventually just run out of energy...
Yeah, one of the *big* traps that developers have to deal with, especially in open-world games, is hardening all of their quests against people hitting places out of sequence... we just roam around, exploring the world, then we hit a spot where a quest expected the player to have a certain skill, or a certain item, or maybe know about some situational quirk... it's fine if you just can't proceed any further, but what if they have a spell that unlocks or bypasses an obstacle, or they decide to just pound away on a rock with a mace for an hour or so, or any of a million other un-anticipated alternatives... or they had jumped down into some spot where the only exit was by proceeding with the quest... oops!!In coding, there was a wink with some truth behind, it take 10% of time to make 90% of the project, and 90% time for the final 10%.
The 90% time is coding stuff working approximately, it's very fast to achieve that. But to make something working really properly it's a lot slower.
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