Rock Paper Shotgun has reviewed Last Epoch:
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Thanks Couchpotato!Last Epoch review: a vibrant time-travelling ARPG that makes percentage point stat increases fun
It's not a question of where, but when
Last Epoch is, as has been observed many times, a kind of middle-ground ARPG. You hold down a button to evaporate hordes of enemies from a top down isometric perspective, but, in a step further than Diablo 4, it has more in-depth, any-time crafting for entry level percentage perverts to eke out incremental slivers of health regen vs. damage. At the same time, it's less complex than Path Of Exile, which is where advanced percentage perverts go when they die. Last Epoch has been in early access for a while now, so there's a decent chance that you already know what you think of it now it's in 1.0. If you haven't yet dipped your toe in, then I can tell you it's very decent. It makes building an extremely overpowered mega-wizard very easy, and I liked it better than Diablo IV, I think.
Still, it's a very worthy buy, and I hope the devs keep it up with the post-game improvements. Mostly, I really like the high drama and high fantasy of Last Epoch. It's much less depressing to stare at for hours as you blast mercenaries and ice wolves into trembling ragdoll corpses that some of its contemporaries, and the the mid-complexity crafting and gear systems, along with the character building, makes it easy and, dare I say it, actually fun to engage with minor percentage increases. I never thought I'd see the day.
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