skavenhorde
Little BRO Rat
Rampant Coyote has a few tips on how to play KOTC. His #7 and #11 tips are very helpful to anyone who is thinking about playing KOTC. Summon Elemental can be easily overlooked when you get access to better spells, but it is still helpful since it scales to your level.
#7 - The AI enemies really, really like to attack your wizard(s). Hey, when I'm fighting groups of bad guys, I go after their wizards first, too. You can either grouse about it, or take advantage of it. I try to position my wizard defensively so that enemies have to approach and go around my other characters (thus drawing attacks from readied actions and attacks of opportunity). It helps to load up the wizard with good defensive gear as early as possible. Bracers of armor, rings of protection, cloaks of blur, and rings of fire (or ice) to defend against those pesky enemy wizard spells and dragon breath weapons.
More information.#11 - Speaking of good low-level spells - Summon Elemental is a 1st level divine spell that scales with the caster. These have been key to winning many combats for me, and they are just as useful at first level as at 13th (and I assume at 20th and above, but I'm not there yet). I'd say Cure Light Wounds and one kind of summoning spell should be your very first spell selections. You'll eventually want at least two elementals eventually (or you'll be hating life when your fire elemental HEALS an Iron Golem).
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