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U6 Project - Milestone 6 Release Update

by Aletys, 2009-05-01

It is with much pleasure that we announce the release of Team Archon's next milestone of the Ultima 6 Project, Milestone 6 (M6) for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:

  • Nearly the entire world is now available for players to explore:
  • Brand new dungeons have been added and existing dungeons have been expanded or improved. This includes Pirate Cave, Covetous/Wrong, Shame, Crypts, Cyclops Cave, Destard, Heroes’ Hole, Ant Mound, Hythloth, and Stonegate.
  • The Gargoyle lands are in place, including the Gargoyle Shrines and Tomb of Kings.
  • Many new NPCs have been added, including all the Gargoyle NPCs, a favorite talking horse and an exiled Gargoyle.
  • Additional enhancements have been made to existing areas.
  • More quests have been implemented, and one quest which players were unable to finish in the original game can now be completed. Many more quest related items are now available to the player.
  • Numerous enhancements to the core game play have been made, including improved animations and textures for the Gargoyles, and many small tweaks and improvements

The screen shots below provide a preview of what you have to look forward to. The first screen shot gives a birds eye view in which you can see the effect the cataclysms have had on the Gargoyle farms. In the second, the Avatar’s party seems to be having trouble with some rather large and angry ants. Perhaps they don’t like strangers in their grapevines?

 

 

This is not a final release of these sections of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums. We have set up a special forum for the Milestone 6 release on the Project Britannia forums (http://www.projectbritannia.com/index.php).

To download the M6 release, go to the Ultima 6 Project web site at:  http://www.u6project.com/ where you can also check out profiles of the Project team members.

If you like what you see, and would like to contribute to this great game (and help us get it out faster), the team is looking for a dungeon-builder and a 3D modeler. We are also looking for writers, 2D artists (portraits/textures, etc.) and music creators. And, of course, we're always looking for play-testers. Contact any of the team members on the forums if you'd like to join the team.

 

About The U6 Project

The Ultima 6 Project was formed in 2001 by Sliding Dragon to develop a remake of Origin's Ultima VI: The False Prophet with newer graphics and a more immersive engine. Soon assembled under the banner Archon, the team members, who hail from all over the globe, have set about recreating the world of Britannia, adding an enhanced storyline to bolster intraseries continuity and building on the Ultima legacy in a way that will please fans new and old.

Box Art

Information about

Ultima VI Project: The False Prophet

Developer: Archon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Real-time
Play-time: Over 60 hours
Voice-acting: Unknown

Regions & platforms
Internet
· Homepage
· Platform: PC
· Released: 2010-07-05
· Publisher: Archon

More information


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