What is the central topic treated by the game?
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Cloak & Dagger |
Involves intrigue, secrecy, espionage, or mystery. |
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Coming-of-Age |
Focus on the psychological and moral growth or transition of a protagonist from youth to adulthood. Personal growth and change is an important characteristic, which relies on dialogue and emotional responses, rather than action. |
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Eroticism |
Quality that causes sexual feelings, as well as a philosophical contemplation concerning the aesthetics of sexual desire, sensuality and romantic love. |
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Exploration & Discovery |
Focus on expeditions and the exploration of the unknown. To boldly go where no one has gone before. |
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Fables/Fairy Tale |
Fables feature animals with human qualities; Fairy tales typically features European folkloric fantasy characters, such as dwarves, elves, fairies, giants, gnomes, goblins, mermaids, trolls, or witches, and usually magic or enchantments. |
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Good vs. Evil |
Concerns the conflict between good and evil forces. |
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Hero's Journey |
'A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons (..).' |
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Horror |
Intended to, or has the capacity to frighten, scare, or startle its players by inducing feelings of horror and terror. |
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Humor & Comedy |
Intended to be humorous or to amuse by inducing laughter. |
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Military |
Most of the characters are in the military, the focus is on the life of soldiers. |
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Paranormal |
Involves phenomena from popular culture or folklore whose existence is described to lie beyond normal experience or scientific explanation. |
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Philosophy |
Deals with general and fundamental problems, such as those connected with reality, existence, knowledge, values, reason, mind, and language. |
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Politics |
Deals with influencing other people on a global, civic or individual level, Governance, or power struggles between communities. |
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Religion & Spirituality |
Includes subjective experience and psychological growth, or personal transformation in accordance with religious ideals. |
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Romance |
Focus on passion, emotion, and the affectionate romantic involvement of the main characters and the journey that their genuinely strong, true and pure romantic love takes them through dating, courtship or marriage. |
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Science |
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Superhero |
Features heroes possessing extraordinary talents, supernatural phenomena, or superhuman powers and are usually dedicated to protecting the public. |
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Survival |
Focuses on survival of the character and is often trying to scare the players (in case of Survival Horror.) |
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Swashbuckling |
Pirates or swordsmen displaying courage, swordfighting skill, resourcefulness, chivalry and a distinctive sense of honor and justice. |
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Vampires |
Concerned principally with the subject of vampires. |
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Weird |
Speculative fiction that encompasses the ghost story and other tales of the macabre, often blending the supernatural, mythical, and even scientific. |
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Wuxia |
Concerns the adventures of usually chivalric martial artists. |
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Zombies |
Concerned principally with the subject of zombies. |