magerette
Hedgewitch
- Joined
- October 18, 2006
- Messages
- 7,834
Bit-tech.net posts a feature article on a subject PC gamers are more and more involved in these days, cross-platform game development and its impact on the PC product. This is a techie site, so it gets down into the nuts and bolts of coding, rendering and other technical aspects of game development, but their broad conclusions are here, and generally hopeful:
More information.An inherent problem with multi-platform game development is the inevitable tension between the fact that much of the code is ported, whereas the core game itself is always going to be geared towards one platform. Economics dictate this platform will increasingly be a console, so as PC gamers it's likely that we're always going to have to put up with issues such as limited save games and strange camera angles. However, it's often worth persevering with these if the game is good enough to shine through and you should remember that not all multi-platform games are bad. Fallout 3, Call of Duty 4, Mass Effect, Dead Space, Psychonauts and Beyond Good & Evil all appeared on consoles as well as PC, but it's still well worth playing them on the PC because fundamentally, the games are great and the developers took care to make sure the code wasn't compromised.
What's more, PC gamers are now at least being taken seriously by multi-platform developers, and we're now getting a lot more in the way of advanced graphics options. So, the next time you complain about a PC game being a “port”, think about the reasons why the game isn't quite what you expected. Are the camera angles and limited save points really a product of lazy porting, or are they essential parts of the game experience? There's a stereotype that says that PC games should have a first-person view and a fully featured save game system, but there's no reason why you can't make other styles of game work on the PC. Be open-minded – there's a whole new world of fun from all sorts of different games, even if they don't have exactly the same control system as the one you're accustomed to using.
- Joined
- Oct 18, 2006
- Messages
- 7,834