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DArtagnan
Guest
Since I'm a huge fan of exploration in my games, and in particular in my RPGs - I started thinking about what games handle this aspect best - and what it means to handle it best.
I love to explore and come upon a unique area with its own little tale. Perhaps the best game for this would be something like System Shock (both of them). Almost every single room in these games has its own story and purpose. These rooms/areas give you a sense of history and that helps to immerse you into the game. The Fallout games also have great exploration.
I could sit down and analyse what combination of diversity, reward, and surprise is best - but I'd rather hear your thoughts.
What do you think is most important for exploration, and what games have been the most enjoyable in that way - for you?
I love to explore and come upon a unique area with its own little tale. Perhaps the best game for this would be something like System Shock (both of them). Almost every single room in these games has its own story and purpose. These rooms/areas give you a sense of history and that helps to immerse you into the game. The Fallout games also have great exploration.
I could sit down and analyse what combination of diversity, reward, and surprise is best - but I'd rather hear your thoughts.
What do you think is most important for exploration, and what games have been the most enjoyable in that way - for you?