Many KS report the state of video gaming accurately. This guy is right, yep, video gaming did not evolve as it was expected.
Looking forward to seeing where all the experiments, based on accurrate observations, lead to.
Many they will return the answer that there is no expectation to have as the expectations can not be delivered on.
This project looks like a re-activation of the fairy tale adventure for the little shown. A lot of ambition going into it.
The one life per pc gameplay has been passionately sought for by many developpers, a kind of holy graal.
So far, nobody managed to deliver because it demands full command on the resolution system as every event's outcome as it plays in the game must be predictable by the player.
The player must have a rather accurate appreciation of most situation, to be able to get involved on self preservation basis. That is a lot of information to convey which is usually taken away in other games as the run in, discover who the foe is, prevails.
Very hard to achieve as the player's mood can play a part (a potentially lethal encounter requires all the player's attention) and a consistent system of resolution which is not yet achieved. Save/reload comes as a handy way to hide the failures of events resolution in video gaming.
One of the few KS video gaming projects that I know of that wants to experiment and provide something new or forsaken.