You're making pretty fast progress Arhu.
I like that 2nd screenshot - "The situation has deteriorated!" :lol:
I like that 2nd screenshot - "The situation has deteriorated!" :lol:
That was quite expected, especially since you haven´t soul shield.Basically I hate everything PSI-based,
No, for me it was consistently fatal.earth quake or concussion before my party could do anything wasn't nice.
My version: anything is suicide, and it's amazing you have success, period…When I tackle Nessie with all the different parties I've played to that point, anything except melee is suicide…It's amazing that you have success going in the complete opposite direction.
True dat. My priorities for portals:P.S.: Regarding the portals - if you have one set in the teleport room, the one at Crock´s isn´t that useful since one of T´rang teleport´s destinations is close to the swamp entrance anyway.
I´m quite sure the area is somewhat unfinished, at least in regards to wrap up of T´Rang - Umpani storyline.Ascension peak had a lot more fights than I was anticipating, I was hoping I was moving into wrap-up story mode by then, not so much.
You´re probably speaking of Rapax areas in general (aka castle + rift), but the castle itself becomes combat-light if you become a templar asap.The part I was most tempted to give up at was the Rapax castle, the endless combat was just not fun anymore.
There´s a possibility you´d find the replay more enjoyable than the first playthrough, being able to plan routes more efficiently makes the game more … comfortable .If I had to play again
The Lady, the Mage and the Knight
That map is kinda a no-man's-land, too. There's a monumental battle in there that's good for loot but unrelated to any quests. That can be done at any time, theoretically (you'll want to be in the upper teens for level or you'll get stomped). There are two sub-plots off of that area that appear only after you've done the Rapax Castle. One sub-plot is, unfortunately, broken. The other is only important if you want to complete the Trang/Umpani thing in a specific manner. Bottom line-- most areas I could take an educated guess what you should do next; that area is decidedly unclear.Wizardry 8
Alas, looks like I did forget about my trio. I tried getting back into Wiz8 yesterday; the party was in the South East Wilderness, but I have no idea what I was supposed to do next and where I was in my quest progression, not to mention I forgot how to play. The journal didn't really help much, either. Will need to delve deeper into the whole thing some time.
It depends a lot on the game, really. Usually I'll make due with the Lady's sparse healing or potions (made with the Wizard's alchemy). In FF1, for example, the warrior eventually upgrades to Knight, read: Paladin, who gets basic healing spells. The Lady gets to be a ninja with some black magic — no Ranger type in that game, unfortunately. Ideally, as I'm often reducing the party size, they get experience and levels faster, so they don't depend on dedicated healing as much. Also, the "holy trinity" you speak of is more from MMOs rather than classic CRPGs.The holy trinity is Tank, DPS, Healer. The warrior clearly fits the bill for Tank, but how you split healing and DPS between the mage and sylvan archer potentially breaks the role-playing aspect of this thought exercise.