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DArtagnan
Guest
Since the crowd is essentially funding development of the game, much like a publisher would, I wonder why the developers don't offer a return on the investment.
Let's say you pledge beyond a certain tier - you'd get a certain percentage of the post-funding sales. Anything from a fraction of a percent to a whole percent, or whatever.
Obviously, they'd have to limit this in some way - so as to ensure profit for themselves and that only a limited amount of high-tier "return" investments could be made, but it'd be a great motivator for certain games.
Am I being stupid? Legal issues? It makes sense to me, anyway.
Let's say you pledge beyond a certain tier - you'd get a certain percentage of the post-funding sales. Anything from a fraction of a percent to a whole percent, or whatever.
Obviously, they'd have to limit this in some way - so as to ensure profit for themselves and that only a limited amount of high-tier "return" investments could be made, but it'd be a great motivator for certain games.
Am I being stupid? Legal issues? It makes sense to me, anyway.