PCGamer have interviewed Dan Tudge about Sword Coast Legends and its place in the crpg revival.
PC Gamer: There's something of a CRPG resurgence right now. Why do you think that's happening now, and where do you think Sword Coast Legends first into that?
Tudge: The video game industry has evolved to allow developers to connect directly with players. We see this with Kickstarter and direct to consumer digital distribution like Steam. Couple this evolution with game developers-and players-love of the isometric CRPG and I think you're seeing a resurgence of this genre because we can finally make the games we've been longing to make for years. Sword Coast Legends' DM Mode put's a unique spin on the genre, one that will give players the tools to tell their own stories for years to come.
More information.PC Gamer: Can you talk about the story of Sword Coast Legends? How can players shape the narrative of the single-player?
Tudge: I don't want to spoil too much here so I'll just set it up. You are members of the Order of the Burning Dawn, a somewhat ‘standard' guild whose origins have been lost over the last 100 years. Recently you've become hunted by the Gilded Eye, a particularly brutal offshoot of Order of the Gauntlet. Players will need to unravel this ruthless agenda and perhaps save all of Faerûn in the process. Throughout their adventures players will meet companions, travel the surface of Faerûn and even journey deep into the Underdark. Players will definitely make choices along the way, determining not just their fate, but the fate of many others.