Very revealing. Check out this comment to the vid :
I'm a software developer from Poland. I have not worked in CDP Red, but I'm involved in the game dev scene, as well as I've just worked in polish software companies.
The tales of CDP Red crunching are legendary in Poland - basically anyone that's even a bit interested in the game dev scene knows about it, and how it destroyed the people working there.
I can't find better version, but this is a picture of employees that left the company after Witcher 1:
https://i.imgur.com/bjm942Q.jpg
The red crosses are people that left, green ones are those that left and later returned. Most left due to very long crunch period.
This pattern did continue through Witcher 2 and Wither 3 development.
CDP Red is quite young company, that was established by people with little knowledge of running a software dev, let alone game dev studio - they learned as they went.. Most people didn't know how to handle big projects, how to properly plan and time work schedules etc.
There's a reason an "Enchanced Edition" of W1 came out like half a year after the premiere - it was a result of half a year long crunch to actually finish and polish the game, post launch.
Not much changed during W3 development - QA were mostly inexpirienced people working for minimal wages, crunching for 10-12h a day. And when they weren't needed any longer - they were fired or let go. They used to work 10h shift Monday-Friday, and 8h during the weekend.. Some people weren't leaving the company at all, sleeping in the office. One of the former QAs stated that "he was loosing the track of time. He knew it was weekend only because of free pizza, that was provided by the employer". There was almost a mutiny/rebelion by QAs, when one of the demo versions was delayed. It was toned down with 3-shifts-work schedule.
Programmers didn't have it easier either.
Those are not just some random reviews on random sites. Those words come from interviews with people that did work in CDP Red, there are plenty (old) articles in polish games media about it. People as high as the former head of production of W1 and W2 (Maciej Miąsik), Bartłomiej Nagórski (who was almost an executive producer, but quit after learing about the crunches) - software dev who also writes for Polygamia.pl - a polish site about everythig-games-related. There are plenty of other employees that preferred to stay anonymous, when interviewed by the journalists..
So ye - Witcher is great. CDP Red makes great games. CDP Red has great approach to their consumers. But not many really want to work there, especially after knowing a bit more how it works on the inside..
Although there are some good sides of all that shitty inside of CDP Red.. Companies like MoaCube or Flying Wild Hog were created by people who left CDP Red..