Rune has been previewed based on an E3 demo.
Entertainment Buddha
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Entertainment Buddha
DualshockersAt one point, I did a sick action roll off of a cliff as my partner pulled our boat under me, taking me to safety while some enemies fell into the sea. It was a pretty badass moment if I do say so myself, and I wish I could have recorded the moment to show you guys. My favorite part of the demo was when I obtained a rune that turned me into a Frost Giant and I took out my wrath on a group of enemy warriors. I got to slam them all into pancakes and swat them away like flies, laughing maniacally, maybe crying a happy tear or two. The runes in the game that let me do that are also a main mechanic of the game, and you’ll find them in hidden spots, chests, and dead enemies. These can heal you, give you buffs, or transform you (there will be more in the full game, but those are the kinds I saw when I played).
Thanks Farflame!While I played Rune in multiplayer, the entirety of the game can be played in single player. According to Chris Rhinehart, the “story is being told through the interactions with your god. It’s a very personal experience,” so those looking for some more Nordic single player action should also find something to like in Rune.
Those who decide to play together will have a slightly different experience depending on the gods they align with, but will still have their quests “dynamically merge” with other players, which should make multiplayer quests feel more seamless. Rune will also include both story-based and time-based raids to keep the experience fresh, even if it’s fun to just mess around in the game’s world with each other.
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