Will Cyberpunk 2077 Be As Wacky As The Original?
During E3, I chatted with Quest Designer Patrick Mills. While there was a lot of information that Mills couldn’t give to me due to the secrecy that still surrounds Cyberpunk 2077, we spoke a lot about some of the larger ideas within the game such as the ability to create your own character and the need for the studio to make it in the first-person perspective.
Also the "we're much, much closer to a release date than we were back then" statement they said a few weeks ago casts doubts. It may release in 2020 or not. But find it hard to believe they intend to constantly advertise the game till 2020.
Yeah it doesn't make sense for them to show at E3 with anything much more than a year to go. They don't want even a year and a half marketing, 12-15 months seems like their ideal window.
I think we're 15 months out from the game, tops, so fall 2019. There's a marketing interest in not leaving a big gap from reveal, as well as one in getting this out in advance of PS5 so they can do what GTA did.
I don’t think people realize how fast modern games can go from Pre-Alpha to Pre-Release, especially considering the sheer size of the dev team at CDPR. Pre-Alpha is almost always the longest and hardest stage of development. Everything after that is a cake walk.
Developer CD Projekt Red first teased Cyberpunk 2077 five years ago, but we hadn’t heard another word about the game until this past E3. Why’d it take so long? One of the studio’s top executives joins Kotaku Splitscreen to explain.
SJWs will try to spin Cyberpunk 2077's inherent political nature!
The big Cyberpunk 2077 interview with Philipp WeberWe talk about finally getting to see the Cyberpunk 2077 preview and we think it's a game changer.
CD Projekt on Night City, its buildings, NPCs.Gamescom provided my second chance to see CD Projekt's startlingly impressive Cyberpunk 2077 demo, and even a second time through I found myself again taken aback by the depth, detail and design of its neon-lit Night City.
A second viewing brought up some questions, however. A very different dialogue choice towards the end of the quest disappointingly brought about the same end result, and the fact we were seeing this vertical slice of the game again prompted its own queries.
Cyberpunk 2077 is Playable from Beginning to End NowTowards the start of Cyberpunk 2077’s gamescom demo, lead character V awakes in her apartment and pulls back the blinds.
As light shafts penetrate the room, we get our first glimpse of Night City – all neon and metal, dozens of skyscrapers jostling for space among the noodling highways and cross-section back-alleys.
This is V’s first apartment and it acts as your hub until you purchase another property in one of the game’s six districts. While stuffed with detail, it isn’t exactly lavish. It is located right near the top of a megabuilding, a superstructure built to pack in Night City’s residents and solve the housing crisis of the future.
Really liking what I see and looking forward to this.
Yeah it's the game play demo from E3/Gamescom with a female V.Apparently they started a secret stream, and it's been running for 5h or so. And it's currently at 99%
https://www.twitch.tv/cdprojektred