Copper Coin
Outspoken D&D critic
- Joined
- June 1, 2018
- Messages
- 866
Well the P&P setting is boring too, so it's quite accurate.
- Joined
- Jun 1, 2018
- Messages
- 866
The question isn't irrelevant, because the two games don't exist in a vacuum. You have a choice between the P&P game and the videogame directly based on it. The things the videogame tries to do are done better in the P&P game, making it the superior choice.
By the way, if you want an example of a P&P adaption done right, it's Temple of Elemental Evil. Owlcats could of learned a thing or two from Troika on how its done.
I think the best thing Owlcats could do is what Neverwinter Nights did. Add in modding tools and cooperative play so people can make their own adventures and play them with friends. This would actually make it worth playing for Pathfinder fans.
unfortunately the truth bombs leading up to it were too much for people to handle.
The purpose of this post was to share a suggestion on how to make it a good game.
Everyone disagrees, but only one person has substantiated their disagreement.
I presume that's because most of you can't logically refute my argument that the tabletop version is superior, and this is just a subpar imitation not worth playing.
He got fed up debating topics like this.*sigh* where is Dart when you need him
You know how hard it is to get people together to play D&D after a certain age? I started playing again 5 years ago and we have 7 people in the campaign. In those 5 years, I would guess, that we can get all 7 people to play at the same time is maybe 25% of the time.
You know how many times I've had to cancel playing a video game because peoples schedule got in the way? ZERO
I want real answers, and not just the whining of fanboys that can't take criticism.