It is not fully real time. The world is in real time so NPCs and monsters do their thing, but once you enter combat the whole thing becomes turn based…
And as for graphics, I think they're pretty good for this type of 2d game. There are some more artsy graphics out there (like Liege KS project) but then again, the game they're trying to create with all the crafting, building and such is also quite complex. Also keep in mind its a 2 man indie team on their first project.
From Obsyd @ Balcony Team
Re: Question from RPG Watch Member
To: Galaad
Hi there!
Thank you for the heads up!
We updated the kickstarter pages FAQ section with the answer.
Ofcourse you get the 5 chapters!! Smile
Hmm, looks interesting so I will probably put down 20$ but honestly I think 50k for a new game from unknown developers and their first game is a bit too high, will be surprised if they make it.
I think setting it around 15k like Antharion did is more likely to succeed.
Still, if this was party RPG I'd be backing it but as is I think I'll pass.
That's one aspect of the community feedback they didn't respond to at all, although many people mentioned it.
So, how are they going to make bosses a challenge when you are controlling a single character in turn based combat? They don't say, but it's hard to imagine mechanics that aren't cheesy, random or both. Imagine playing XCOM Enemy Unknown with only one soldier!?
So, how are they going to make bosses a challenge when you are controlling a single character in turn based combat? They don't say, but it's hard to imagine mechanics that aren't cheesy, random or both. Imagine playing XCOM Enemy Unknown with only one soldier!?