D
Darth Tagnan
Guest
@ JDR (I have to put in the space or the board acts up)
Having played them before isn't required for nostalgia about how "CRPGs used to be".
From my perspective - as a person who tends to prefer the latest evolution in game design, instead of going back to something that's been done better (even if certain great old concepts are lost along the way) - ~80% of the Watch consist of people who're sort of stuck in the past in this way.
I know that sounds like an insult - and there's no way to present that point of view without it being hard to swallow, but there it is. It is by NO MEANS an insult - I just find it endearing.
You, JDR, seem to be one of the members here that are more open to modern approaches to game design. I would be curious to hear your thoughts about the game after finishing it. I would love to hear how you think it compares to games like Wizardry 8 - which I know you're very fond of.
Having played them before isn't required for nostalgia about how "CRPGs used to be".
From my perspective - as a person who tends to prefer the latest evolution in game design, instead of going back to something that's been done better (even if certain great old concepts are lost along the way) - ~80% of the Watch consist of people who're sort of stuck in the past in this way.
I know that sounds like an insult - and there's no way to present that point of view without it being hard to swallow, but there it is. It is by NO MEANS an insult - I just find it endearing.
You, JDR, seem to be one of the members here that are more open to modern approaches to game design. I would be curious to hear your thoughts about the game after finishing it. I would love to hear how you think it compares to games like Wizardry 8 - which I know you're very fond of.