Well there's lots of them. They are annoying. The most recent being the one along the ridge between the 195 and the eastern downslope towards Cottonwood Cove north of Coyote Mines.
Interesting post on this subject from Josh
http://spring.me/JESawyer/q/400723116738768512
"We put them up for four reasons: 1) to mark the boundary of the playable space (i.e. the outer edge of the game map) 2) to prevent the player from reaching a vantage point where the world looked "extra bad" 3) to prevent the player from being lodged in world geometry (this happened in Zion a lot) and 4) to prevent the player from standing in an unassailable (to AI) location."
Well I've already had quite a few # 3's and 4's happening despite their best efforts. I can imagine that the engine is pain to deal with and for something this big, a ton of work to take out all those bad places. Seems like 3 is something they could test pretty well using automation and flag those spots. Lots of computing time though.
I really don't care a rat's ass about 4's. Hey, we know there will be graphical glitches in something this big and complex. And there are plenty in this baby, in particular, only half filled in boulders or textures that are floating above their objects like a skin.
Another thing, enemies, static lootable bodies, and items disappearing when you sneak away, and then the enemies strangely respawning upon your return when you are in their midst. Of course the goodies and lootable bodies are still missing, fallen through the environment or some such… Particularly annoying when you just killed off 10 deathclaws at level 10, and got nothing for it but more spawning on top of your ass…
Emptiness, yeah you can go a few acres without a single thing to interact with or unusual to see. Lots of mountainous areas / canyons with no hidden secrets. They really could have added many more small goodies (or in particular oddities) here and there to reward hard to reach, out of the way places.
Thanks for those links. AWOP looks particularly inviting, oddly enough.
Tempting, but will probably leave my game unmodded for my first playthrough, since I've gone so far already. Which will probably be my only one given my backlog, sadly…
I've forgotten how annoying Obsidian-messes incompletenesses can be.
Of course, I'm still loving the game.
Sorry for the highjack.