JDR13
"Warren Spector has created"
Created?
How do you mean created?
He doesn't program and don't all the credits of those games say producer?
Thief? That's KLevine's story, actually his first for games, after he left the movie indusrty.
Here you can look for yourself at his own bio, it's producer and manager.
http://www.floodg.com/company.html
Warren Spector received a BS in Speech from Northwestern University and an MA in Radio-TV-Film from the University of Texas at Austin. In 1983, just shy of his PhD in Communication, Warren joined Steve Jackson Games where he worked on a variety of boardgames and RPGs while rising to the position of Editor-in-Chief. Four years later, he moved to TSR, where he added boardgame design, choose-your-own-adventure books and novels to his resume. Warren entered the world of electronic games with ORIGIN in 1989, co-producing Ultima VI and Wing Commander and producing Ultima Underworld 1 and 2, Ultima VII: Serpent Isle, System Shock, Wings of Glory, Bad Blood, Martian Dreams and others. In 1997, after a year as General Manager of Looking Glass Austin, Warren started Ion Storm's Austin development studio. He was project director on Ion's award-winning action/RPG, Deus Ex, published in June 2000. Deus Ex was reissued in a 2001 Game of the Year edition and, in 2002, as Deus Ex: The Conspiracy on PS2. As Studio Director, he oversaw development of Deus Ex: Invisible War, released in December 2003, and Thief: Deadly Shadows, released in June 2004. He left Ion Storm in November 2004 to found Junction Point Studios, Inc., to develop videogames for next gen platforms.
Look don't get me wrong I think he has important things to say, though after what he and Harvey did to DX2 I didn't read his interviews for almost a year, I was so pissed.