Why would they scrap waves? The game that made them famous is full of waves of respawning enemies (Baldur's Gate) so why would they stop them now? They're part of Bioware. Since the start. Time to move on.
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- Sep 28, 2009
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Yes, but it was only mentioned for marketing purposes. Skyrim sold quite a bit of copies you know.Weren't they talking about doing something more "open world" before, ala Skyrim?
Weren't they talking about doing something more "open world" before, ala Skyrim?
Why would they scrap waves? The game that made them famous is full of waves of respawning enemies (Baldur's Gate) so why would they stop them now? They're part of Bioware. Since the start. Time to move on.
Weren't they talking about doing something more "open world" before, ala Skyrim?
Bioware is a Canadian developer, Dragon Age 1/2 was made in Canada office. So how the US feels about France is not relevent for Dragon Age 3, when it will be Canadians that will be developing it. /shrug
I'm no fan of Bioware these days, but have you guys tried being just slightly fair about this?
People really liked DAO, why not just go back to that formula? Also, why is he talking about customizing armor sets? That seems like a minor feature and not a broad scope design decision.
I should point out that most Canadians dislike the French FAR more than people in the US; the country is part French after all!!
Yes almost as Blasphemous as having a burger without mayo on it.
I'm no fan of Bioware these days, but have you guys tried being just slightly fair about this?