Black Geyser: Couriers of Darkness, or at the very least its Backer Beta, is a strange game. It’s clear that a lot of care and effort was put into it, but then at times it almost feels like it simply tries to ape some other RPGs that came before it.
In the end, Black Geyser walks a very fine line between that and being its own thing full of interesting or at the very least unique ideas. And I can’t deny that despite whatever shortcomings the game’s backer beta may have, it also oozes a certain charm that makes you want to keep playing it.
And if you ask me, the number of technical issues and minor annoyances present in the beta the developers manage to fix by the time Black Geyser launches will determine if that charm is going to last. And I really hope that it does.