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DArtagnan
Guest
That's actually wrong. Many of the people around from the Warcraft 2 days still work at Blizzard. In fact, if you compare the staff listings of Starcraft 2 and Starcraft 1, it's astonishing how much overlap there is, especially at the higher levels. Blizzard probably has more continuity with its early days than, say, Obsidian has with Black Isle.
The main exception to this is Diablo. Diablo was made by Blizzard North, which was a separate studio. Blizzard North died about a decade ago, and almost nobody who worked on Diablo worked on Diablo 3. But Blizzard main has a lot of continuity.
Personally, I don't get the hatred Blizzard gets. Diablo 3 on release had issues, but it wasn't half the disaster people made it out to be. And, nowadays, Diablo 3 is much improved. Starcraft 2, while having a terrible story, still had a great single player campaign, great multiplayer, and one of the best supported/most flexible map editors in gaming. Its multiplayer is, IMO, the best "classic RTS" multiplayer in gaming, even if you can rightfully criticize it for being too conservative. Hearthstone is fantastic (I'm borderline obsessed with it), and I've heard great things about HotS.
People just like to beat up on Blizzard because they're huge and popular. There's also a little bit of misplaced expectations because of nostalgia. People find themselves not being as impressed at 30 as they were at 12, and they blame it all on the developer. Starcraft 2 is a great game by any metric, even if it didn't steal my life like the original.
There's a difference between hating and simply pointing out the obvious.