After four months since the last update developer Studio Fawn released a post-funding update for Bloom: Memories with more information on the games birds eye view.
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Expanded Scope - Birds Eye View
Hey everyone, time for another update!
As always, I've been working on more maps for the game....but we are finally able to see the end! Here are a few examples of some newest areas to give you an idea of where they are headed.
Keep in mind that these are still a work in progress. I recently discovered a new technique for applying some atmosphere to the environments, so I'll be going through all of the world maps and seeing if I can't push them a bit further (but we need to rework a bit of the engine to handle the color / contrast being applied down onto characters if I do that).
Projections / The Future
A downside with all of this is that it doesn't seem like we are going to hit our release target (pretty sure you saw this coming though). We "could" rush it and get something out....but this project means way too much to us for us to butcher it like that. So, at the moment, we are thinking it will be an extra 6 months. (Nothing too horrible, and if we go over that we will figure out a way to make it right for all of you who have supported us)
Anyhow, the world is about complete.... we have an army of characters (though not the full army yet)...our story is locked in. We just need time to make sure everything is working correctly to a standard we are proud of.
To be honest, the delay is largely my fault for expanding the scope of the game and trying to do as much as I could with Bloom with the chance you all gave me. Hopefully you understand what I'm trying to do with the game and can hold on a bit longer than expected while we make it happen
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