I actually think no level scaling works fine. Sure, you got crazy powerful in Morrowind after a while, but that happens in Skyrim too, at least in Morrowind you didn't kill dragons at level 2. That was the moment the game started losing points in my book. I still got about 80 hours from it and enjoyed most of them, so I do not claim it's a bad game by any means. But I would have preferred it if I had to run from every single dragon before I was level 20 or so, THAT would have made killing one actually feel like an accomplishment. Especially if I had gotten killed by Dragons fortytwo times prior to being able to take one down.
Give me Skyrim without any scaling and with the the more fun magic system of earlier games and I'll promise to love it. It would probably sell alot less though, so I acknowledge I'm in a minority and continue to thank god for crowdfunding (or rather I would if I wasn't an atheist).