Mortismal Gaming reviewed Colony Ship:
More information.
Thanks Couchpotato!Colony Ship - Review After 100%
More information.
Thanks Couchpotato!Colony Ship - Review After 100%
He's getting too old for this.For once, Mortismal is late with a review. He promised this last week.![]()
Just spending too much time on gaming (or anything) is enough to burn out.If my hobby turned into a business I doubt I would enjoy it anymore. From my experience being a news editor and moderator almost burned me out on games.
I'm definitely a lot pickier now as well compared to when I was younger, but I'm not sure if that's more due to a change in taste or because there are so many more games now.I write for RPGs pretty regularly. It doesn't stop me from playing, but I'm REALLY picky about what I want to play in my old age. I imagine that helps.
I am playing it. Played quite a bit, I would say, roughly, 60% of the main story, with all side quests that are possible to complete, completed.So anyone on the site playing this right now? How is it good or bad?
Me I downloaded it but busy playing another game.
Wow, I'm so much on the opposite side of this. Black and white decisions are so boring.My biggest criticism is the lack of black and white decisions, and this could be leveled at games besides this one, such as Tyranny, Torment, ATOM RPG, and even Pillars of Eternity. I want to side with the good guys and fight the bad guys in games.
I shouldn't say black and white. I should change that to clear choices. And I prefer one of them to be the clear good path. For instance, in Tyranny, I prefer siding with the rebels but I wish the rebels were the good guys, and not the best of the bad guys. I played a little more today and sided with someone to run the pit, but I don't feel good about my decision. I picked the one I felt was less bad. But now I'm at a hub and I'm not sure if I proceed with the people I decided to side with it will close out content for the factions or what.Wow, I'm so much on the opposite side of this. Black and white decisions are so boring.
This game is not a fight between good and evil though. It's how real people would fight for survival and their ideas.I shouldn't say black and white. I should change that to clear choices. And I prefer one of them to be the clear good path. For instance, in Tyranny, I prefer siding with the rebels but I wish the rebels were the good guys, and not the best of the bad guys. I played a little more today and sided with someone to run the pit, but I don't feel good about my decision. I picked the one I felt was less bad. But now I'm at a hub and I'm not sure if I proceed with the people I decided to side with it will close out content for the factions or what.
In games I want clarity and to feel good about my decisions. I don't want to load up and old save and replay through content to fix errors. Having choices and a clear path is my preferred types of games. For instance, in Neverwinter Nights 2: Mask of the Betrayer or Knights of the Old Republic, there's choices but I never really struggled with them. I felt good about my decisions and never felt like making a choice messed up my playthrough. I'm not sure if that makes sense if you want hard choices you question.
I completely agree and think you guys did a fantastic job of nailing this. The uncertainty of decisions. It's realistic, makes complete sense, and I could see why it would be a huge selling point for a lot of people. I'd love to read a book in the Colony Ship setting. I'm playing for the other aspects of the game you guys also nailed, such as the non-story RPG mechanics and systems and great combat. Most of the quests (or side quests) don't have big decisions I rack my brain over and are more my type of fun.This game is not a fight between good and evil though. It's how real people would fight for survival and their ideas.
I think he didnt mean clear good vs evil options. He probably miss some fraction he would be more inclined to. If all sides are just bad guys then the choice is meaningless. And that is even worse than simple good vs evil. At least thats how I see it imho.This game is not a fight between good and evil though. It's how real people would fight for survival and their ideas.
Isn't that basically description of 40K universe?If all sides are just bad guys then the choice is meaningless. And that is even worse than simple good vs evil. At least thats how I see it imho.
Not really. In Rogue Trader there is imperial / benevolent / chaos.Isn't that basically description of 40K universe?