Tactical RPGs – TRPGs for short – add an extra layer of depth to the standard RPG combat formula. While you’ll still be leveling up a team of heroes and using their abilities to defeat your foes in a tactical RPG, you’ll also have to contend with positioning on the map! By taking advantage of the battle’s layout, you can isolate enemies, hold choke points, or even use the terrain to take cover from attacks.
Creation of gameplay systems in games is a complex process. It requires a large amount of forethought and iteration. It is a process in which ambitions and ideals of creating something groundbreaking often clash with the reality of developing a finished, coherent product. This talk will discuss this process using the Procedural Encounter System of Horizon Forbidden West as an example.
All Gamedevs tend to think about Metacritic more than is healthy. I'm no exception. Is there something to be leaned here? Maybe?This is more an examination of the ranges then a dissection of any one game.
What began as a quirky role-playing game created in part by one of the industry’s most notable auteurs would go on to count among Xbox’s most important properties. Fable from Lionhead Studios always boasted a certain charm that meshed well with its fascinating characters and awe-inspiring fantastical world. The 2008 sequel Fable 2 arguably represented the series at its best, considering it took home a BAFTA and a slew of well-deserved Game of the Year awards. This momentum wouldn’t culminate in similar praise for Fable 3; yet no one could have anticipated the third number title marking the end of Fable as fans had known it for the better part of a decade.
Matt Cox, scope-minded creative director, and Kayla Belmore, quality-minded senior producer, share lessons learned in shipping a project during a time of unprecedented destabilization (plus the normal development challenges). Compromise, empathy, and mental health consciousness became pivotal in shipping a successful project that the team was proud to make.
I removed the video. I suppose there must be an option to avoid that, but the forum automatically make a video of any youtube link, which is annoying sometimes.Did you have to repost the same video with a timestamp?
Anyway thanks for the information.
@Redglyph
Dragon's Dogma 2 will be using the Denuvo anti-tamper tech
From the looks of it, Capcom's upcoming title, Dragon's Dogma 2, will be using the Denuvo anti-tamper tech.www.dsogaming.com
Thanks for the information!@Redglyph
Dragon's Dogma 2 will be using the Denuvo anti-tamper tech
From the looks of it, Capcom's upcoming title, Dragon's Dogma 2, will be using the Denuvo anti-tamper tech.www.dsogaming.com
Dragons Dogma 2 just recently received a release date alongside several new gameplay and mechanics updates that we'll get to see for ourselves on March 22, 2024.
New Dragon's Dogma 2 Gameplay from the Capcom Showcase 2023 that took place on November 28th, 2023. In it Capcom showed off new Dragon's Dogma 2 monsters, combat, Vocations, Pawns and a bit of general background of the game's story. The release date for Dragon's Dogma 2 is also officially confirmed for March 22nd, 2024 for Playstation 5, Xbox Series X/S and PC!
I talk about my work on making Arcanum a native Windows 10 executable...and why I cannot release it.
The Thaumaturge is a story-driven RPG with morally ambiguous choices, taking place in the culturally diverse world of early 20th century Warsaw. In this world, Salutors exist: esoteric beings that only Thaumaturges can truly perceive and use for their needs.
The medium of games is home to a slew of amazing genres, which includes but is not limited to role playing games. There's just something special about a good RPG that features best in class writing, compelling characters and an engaging progression loop that just keeps you hooked to the experience through and through.
The last couple of years have seen plenty of new RPGs that has consistently impressed us with fresh mechanics and have quickly gone on to become some of our favorites. With this feature - we will be taking a look at 15 of the best RPGs of all time ranging from timeless classics to recent masterpieces and everything in between.
Gabe Amatangelo, Game Director of Cyberpunk 2077: Phantom Liberty, breaks down the game's two endings and dives into the development choices behind them.
We've all heard the saying, "If at first you don't succeed - try, try again." Roguelites take that ancient bit of wisdom and run with it from start to finish. An individual run in these games is short but tough, and you'll usually find yourself forced to restart several times before getting your first big win.