Diablo 3 Nintendo Switch Gameplay - Gamescom 2018
The First 16 Minutes of Shenmue Remastered Gameplay
The First 16 Minutes of Shenmue Remastered Gameplay
Nope it's mixed with links and videos.A suggestion. Rename the thread into "random RPG streams".
Mount and Blade 2: Bannerlord - GAMEPLAY (Gamescom 2018)I played Pillars of Eternity for the first time a few months ago when it became available on Origin Access. The narrative-based RPG is made by Obsidian Entertainment Inc, and is very obviously influenced Dungeons and Dragons, like so many RPGs before it. I was instantly in love.
No one has seen much of Experiment 101’s open-world action-RPG since last year, but the latest demo shows that it’s still one to watch.
It would make a perfect PC port as it plays similar to Witcher III. Though no at this point they only have a steam page that has a few video documentary's. It's disappointing.Going thru a lot of these stories I came across a Playstation 4 game called Horizon Zero Dawn. Any news if it would ever come to computers? Looks like my kind of game.
No steam release for HZD folks sorry! This is just part of our library of free documentaries we're going to be posting to Steam over the coming months. Give it a watch if you want!
Ported officially to PC - no. It's developer is owned by Sony which means it'll remain a hostage of inferior hardware.Playstation 4 game called Horizon Zero Dawn. Any news if it would ever come to computers?
Going thru a lot of these stories I came across a Playstation 4 game called Horizon Zero Dawn. Any news if it would ever come to computers? Looks like my kind of game.
It would make a perfect PC port as it plays similar to Witcher III. Though no at this point they only have a steam page that has a few video documentary's. It's disappointing.
Gimme a link to the review
Battle Brothers Developer Blog #101 - New WeaponsAs you may remember, Pillars of Eternity I didn’t make much of an impression on me. In fact, I thought it was pretty damn terrible. Meanwhile, odd as it may sound, its sequel was actually a big positive surprise for me. Maybe it was due to my low expectations, but I did enjoy the time I spent on it, and my “100%” playthrough took well over 50 hours, so that has to mean something. I’d say it only gets stale in the last 10 or so hours when you’re so overpowered you can put anything down by glaring at it, and the whole exploration angle loses its charm because you’re sailing from place to place, clearing out leftover errands.
If I had to draw a comparison, I’d say the game is like Storm of Zehir’s bigger and dumber cousin. It has the same “classic fantasy adventure” gameplay focus of romping around a big map at your leisure and seeing your riches and stats grow with some barely relevant story playing out in the background. By nature of being a standalone game, not an expansion, it’s also much, much greater in scope. But at the same time its mechanics suffer due to the misguided PoE system instead of the tried and tested D&D (as butchered as it may be for RTWP purposes), while its story is all things considered much more prominent, but without any positive qualities that would warrant said prominence.
I don’t think Deadfire is a game that I’ll ever revisit, but I definitely appreciate the effort that went into improving it compared to its predecessor, because the fixes are many and they are very real. However, it must be stressed that Deadfire is more than simply an improvement over PoE1 – it’s a pretty alright game in itself, though your appreciation of it may depend on what you like the most in an RPG. If it’s freedom of exploration you seek, I’d recommend giving it a spin, because it’s the one area in which Deadfire excels. If it’s combat, you might end up disappointed. If it’s story and related matters, stay the hell away.
Because let me stress again: to enjoy the game it’s absolutely imperative to shut down your brain and 111111 your way through every dialogue, preferably also skip companions and either make your own party or take sidekicks – at least they stay silent. Without all that garbage, you can focus on clearing out the overland map, looking for places to loot and people to kill, sometimes going into a fight that is actually challenging or accidentally stumbling upon a secret area that is available only on a certain time of the in-game year.
World of Warcraft “Warbringers: Azshara” Animated ShortWe take a break from looking at things that make your life harder, to take a look at things that make your life easier this week. The upcoming ‘Beasts & Exploration’ DLC will add a bouquet of new weapons. Some of them will fill gaps in the progression of existing weapon types, while others are hybrid and niche weapons to create new builds and tactics with. And all of them will add more variety to human opponents, like brigands. Just keep in mind that details may still change depending on how playtesting goes. Let’s take a look!
Aug 24, 2018 Beamdog Livestream - Introducing Luke Rideout!Ten thousand years ago, the lands of Azeroth were torn apart by the Sundering. As the continents cracked open and the ocean rushed in, the Highborne elves and their great queen, Azshara, seemed doomed to a watery grave. But what she found in the deep was not oblivion . . . but opportunity.
Beamdog Marketing Manager Lee and Producer Luke Rideout share the latest studio news, updates on Neverwinter Nights: Enhanced Edition, and Infinity Engine Enhanced Edition patches.
Pathfinder: Kingmaker feels like the PC RPGs of old, warts and allHello everyone! September and our Beta transition are approaching really fast! Today, we would like to share a little more about some changes planned. Let’s talk about the fail state in Wolcen: Lords of Mayhem!
Pathfinder: Kingmaker evokes old-school RPGs with an empire-building twistIn the pantheon of CRPGs, Pathfinder: Kingmaker feels like a throwback to the classics more than a modern reinvention like Divinity: Original Sin. Mishulin estimates that the main story will take at least 40 hours to complete, and an additional 80 hours for all the side content and kingdom building. My time with Kingmaker reminded me of the wonder and unknowing potential of a good tabletop campaign, but I’m also left unsure if its stories will be enough to deal with its muddy combat for dozens of hours. You can check out the game for yourself when it releases on September 25th on Steam and GOG.
Final Fantasy VI A World Reborn mod is availableFor anyone who enjoys roleplaying as a virtuous champion or malicious evildoer, benevolent ruler or militaristic tyrant, Pathfinder: Kingmaker should provide dozens of hours full of adventure and consequential decision-making. I'm mainly excited to just take my sweet time reading all the enchanting dialogue as I chat with my companions, and trying to make everyone in my kingdom like me. Your personal story can begin when Pathfinder: Kingmaker launches for PC on September 25.
New Details on Kingdom Come: Deliverance DLC, Amorous AdventuresA team of modders has released a graphics overhaul for Final Fantasy VI. Titled Final Fantasy VI A World Reborn, this mod comes with reworked sprites and monsters, makes NPCs more colorful and diverse, replaces the UI pictures of the characters, deletes the mobile UI and adds an Orchestral OST.
Warhorse, the studio behind the medieval RPG, Kingdom Come: Deliverance, has shared details on what to expect for two of the title’s upcoming DLCs.
Elder Scrolls Online: Murkmire Developer InterviewOdd Gods drops players into an isometric tactical roleplaying game set in the ’90s, and its devotion to subcultures and music explores new territory for an indie cRPG. Also, there’s spacetime travel. And pop culture demons. In development by Inn Between Worlds, a new studio formed by industry vets in Melbourne, Australia, I chatted with lead designer Gil MacLean on the project and its quirks.
World of Warcraft: Battle for Azeroth ReviewGame director, Matt Firor, answers our questions about the new zone Murkmire zone, home to the Argonians.
Divinity: Original Sin 2 - 12 Minutes of Arena Mode GameplayWorld of Warcraft: Battle for Azeroth reviewed by Joseph Bradford on PC.
Check out a full 4-vs-4 match of the upcoming Divinity: Original Sin 2 Definitive Edition's all-new Arena mode on the PlayStation 4 Pro in glorious 4K resolution.
SRPG Studio Lets You Create Fire Emblem-Style RPGs With No Skills RequiredBloodlust 2: Nemesis is a "Hack 'n Slash - Dungeon Crawling - Action RPG" experience that will allow players to explore the dark underworld of a forgotten society of Vampires and their disciplines, all while trying to solve the secrets to their bloodline's scientifically enhanced monstrous power.
Postworld Single-Player Action RPG On PC August 31st"I want to create an original game on my own!" The software has just been released to make your dream come true. By using SRPG Studio, you can easily create a 2D SRPG (Simulation RPG).
POSTWORLD is Hardcore Action RPG where you can replace character body parts with powerful combat prostheses on the fly. Also game features non-linear story where you can join Slavers, Cultists or Railwaymen and take over the Wasteland.
The Elder Scrolls - Major Events in the TimelineWelcome to BATTLETECH 1.2! This release contains a number of quality-of-life improvements and bug fixes, as well as some cool new features. We have also released an overhaul of MechWarrior special abilities to Beta (see details below), and have updates on Linux and Localized version of the game.
Pathfinder: Kingmaker Interview/Lets PlayThe timeline of the Elder Scrolls universe is divided into four ages—except there are also two ages before those, and one of them is entirely non-linear and yet somehow manages to contain a sequence of events in which supernatural beings come to existence from nothing. And then, at later points in the timeline, this timeless primordial chaos leaks through into the physical world and recurs, like reality itself is having an acid flashback.
Kingdom Come Deliverance Sounds of the Ages DocumentaryDid you know we had a booth at this year's Gamescom? While our studio head Oleg and our creative director Alexander were busy showing our game to the press, I was at our booth every day to meet the community, talk to the fans and help curious testers through the prologue of Pathfinder: Kingmaker.
We explore the story behind the music of Kingdom Come: Deliverance with composers Jan Valta and Adam Sporka in this Gameumentary doc short!