Ragnaris
Sentinel
@Eye;
I didn't play Carmeggedon but I know I would of enjoyed it. I was playing Twisted Metal 2 and you could run over civies in that one too - inbetween firing missles at each other.
I miss the mess around games that we used to get. I still remember Black and White and training my lion avatar or whatever to throw my enemies into the sea. Great fun! Discipline was funny too, of course he would sulk for a little while but that just made it more amusing.
People need to play more god games I think.
Twisted Metal 2! I do miss that game.
In regards to killing children in games, I don't particularly care if it's allowed or forbidden. I think I experimented with it once or twice just to see if I could in games like Fallout, then I left it alone for good.
If it's forbidden in Cyberpunk, oh well? That's not why I want to play the game.
If the argument is about choice, my stance would be this: unless it serves any relevance to the story or side quests, then it's irrelevant. You don't need "the option" to kill children if you never had any interest in doing so. Let the teams working on the game put their effort on more important things. Had that article not popped up, nobody would be concerned about the "option" to do so.