Deck 13 - New Dystopian RPG Announced

Gorath

Prime Evil
Staff Member
Moderator
Original Sin Donor
Original Sin 2 Donor
Joined
August 30, 2006
Messages
7,830
Interesting news from Frankfurt/M.: When Deck 13 was kicked out by CI Games after their Lords of the Fallen cooperation, they didn't seem too concerned by it. More the opposite, they actually hired people instead of sizing down. Soon it became clear their new game would be announced at the E3.

Well, here it is. Their new partner is one of Europe's leading RPG houses, Focus Home Interactive from France.

FOCUS HOME INTERACTIVE PARTNER UP WITH DECK13 FOR UNANNOUNCED RPG

Paris based publisher and Frankfurt developer to launch new action RPG IP

We are thrilled to announce our partnership with Deck13 Interactive, Frankfurt based developer famed for games such as Lords of the Fallen, to bring you a new premium action RPG IP set in a dystopian sci-fi future to be revealed by name at a later date.

The new game will feature innovative combat mechanics and an original character progression system based on modular upgrades gained through tight, visceral combat.

Of the new partnership, Deck13 Interactive CEO’s Florian Stadlbauer and Jan Klose said, respectively, "We are delighted to be working with Focus Home Interactive. Our relationship with the company over the past few months has created a lot of trust and confidence already. During the past years, the Focus team has shown that they are extremely successful in marketing European titles worldwide."

Klose, CEO and Creative Director, stated "After our recent major project, the team at Deck13 is eager to take on the next challenge. We have learned a lot and want to deliver an even greater experience to core gamers this time."

Focus Home Interactive’s Managing Partner Cedric Lagarrigue added “We are ecstatic to announce this new partnership with one of the very best independent European development studios. We’ve been excited by Deck13’s new project since our first exchange with them, and as we’ve just got through the pre-production phase, we’re fully convinced by their capacities to deliver one of the most exciting RPGs to come in the future.”

The unannounced IP will be revealed at a later date, and the game is expected to launch on PlayStation 4, Xbox One, and PC with a retail and digital release in 2017
German media is speculating, without substanciating it, the new Deck 13 game could be inspired by Deus Ex.

More information.
 
Joined
Aug 30, 2006
Messages
7,830
cool

just hope the concept isnt a turn off.

hearing about dystopia and his chaos > order shit is getting annoying. damn feelers
 
Joined
Aug 7, 2008
Messages
1,172
Location
Ro
original character progression system based on modular upgrades gained through combat

Does it mean your development will be based on the fact which enemy you kill or how? Different enemy - different upgrade? Im not sure how it will work.

I would like to see more old school RPG from Deck 13… or something like Technomancer and Mars from Spiders.

BTW: Deck13 tries to hire Hideo Kojima as lead designer for this game. :)
 
Joined
Feb 23, 2014
Messages
1,530
Location
Ferdok in Aventuria (Europe)
I'd be intrigued, but I always shudder when I read:

to launch on PlayStation 4, Xbox One, and PC

Not just because it's a multiplatform game - while those have their obvious drawbacks, they can field budgets dwarfing single-platform titles and thus have more than once in the past offered a breath and/or depth of immersion simply not possible otherwise - but because of the ORDER OF PLATFORMS.
Always, always it's consoles first (not always in alphabetical order) and PC last (clearly not alphabetical).
Why is that? Are console manufacturers (always!) paying for the privilege? Is it some weird courtesy toward the all-powerful corporations behind those consoles? Is it because the PC literally comes last in those development processes, almost as as an afterthought?

Edit: Having just watched the new Dishonoured 2 trailer, I stand to be corrected: it is NOT always consoles first, then PC in those multiplatform announcements. Yay!
 
Last edited:
Joined
Oct 18, 2006
Messages
503
I'd be intrigued, but I always shudder when I read:



Not just because it's a multiplatform game - while those have their obvious drawbacks, they can field budgets dwarfing single-platform titles and thus have more than once in the past offered a breath and/or depth of immersion simply not possible otherwise - but because of the ORDER OF PLATFORMS.
Always, always it's consoles first (not always in alphabetical order) and PC last (clearly not alphabetical).
Why is that? Are console manufacturers (always!) paying for the privilege? Is it some weird courtesy toward the all-powerful corporations behind those consoles? Is it because the PC literally comes last in those development processes, almost as as an afterthought?

Consoles = more sales and less piracy.

I agree with you though it sucks that it's that way.

As for the game I really liked the direction of lords of the fallen and would love to see them stick to a similar type game which I'm sure no one here will agree on.:)
 
As I said on the forums the game has my interest as I'm curious to see what the developer makes after losing the Lords of the Fallen Ip to CI Games this year.

I also love playing dark games.:cool:
 
Joined
Oct 1, 2010
Messages
36,487
Location
Spudlandia
Back
Top Bottom