Dhruin
SasqWatch
PC Gamer has a late-ish preview of Diablo III from Blizzcon, although their screens seem over-saturated compared to what I've seen:
More information.The demo continues. As a team, we pass slicing and dicing traps. We lead hordes of zombies into a fire pit. We find a man caught in a guillotine. We all left click, hoping to rescue him. His head flops into the bucket. Oops.
This is a dark, dark world. And to think the fans were worried that Diablo was going to be sucked into WoW’s sparkle-horse fantasy land.
Away from the show floor, Christian talks about the art style – which to our eyes has deepened and darkened since the initial reveal. “Diablo II was ten years ago,” he says. “We’ve had a lot of opportunities to improve on the tech. Visually, it’s a bit more mature rated, and we use the 3D a lot. The Demon Hunter class, for instance, can bounce grenades off walls.”