Triss is a lost cause forget about her. Rivellon beckons you with a good story without dwarves.
I'm a KS backer, so I have the game, but I think I'm going to wait until day/night cycles and NPC scheduling gets added, however long that takes. Anyone know how long that will be? They said they were forced to remove it from release, but never (to my knowledge) said when it would be added back.
Not happening, removed feature, game design adapted to noncycles, game instantly got better as there is no timed quest or timed puzzle.day/night cycles
Eh… What?NPC scheduling
Not happening, removed feature, game design adapted to noncycles, game instantly got better as there is no timed quest or timed puzzle.
Eh… What?
Only NPC personalities are "on hold" and will be added later. Pretty irrelevant as you can currently develop a personality of your characters through the dialogue.
Sadly you can't do this on GOG. Yet.Please, don't forget to check the integrity of your game cache whenever an update is released.
To do so: right click on Divinity:Original sin in your library, select properties, click on local files and then click on "verify integrity of game cache".
Next week btw we'll be bringing you extra AI personalities
Lost another savegame … and one very serious battle because of that … The game didn't finish saving, as it looked to me, and crashed meanwhile, and I seem to have gotten a new corrupted savegame now … (And that was in the darker northwest of Cyseal …)
The most irrelevant thing but since some people use it as an excuse of still notjoining the partyplaying the game:
"Next week btw we'll be bringing you extra AI personalities"
The crash-during-saving problem is only on 32-bit OSes from what I've read. I believe Alrik mentioned in a previous post that he's also running a 32-bit OS. It's due to memory limitations, and Larian says they've been working on improving the situation. Their recommendation to avoid the crashes is to turn down graphics quality, particularly texture quality.care to post your system specs? I'm having similar problems (infinite save/load time) though only 1 (so far) corrupted save. I'm running it on win 7 32 bit with only 2 gb of ram (yeah, I know though so that could be it. Running it on a win 7 32 bit laptop with 4gb ram greatly reduces (though still long) save/load time and I haven't encountered the infinite save/load thing yet.
Yay! I need to hurry finding Triss.Next week btw we'll be bringing you extra AI personalities together with a number of improvements based on your feedback.
It's certainly very disappointing that day/night cycles and NPC schedules didn't make it, it's one of the reasons why i backed it in the first place. It's truly what sets RPGs apart from stale Bioware feel, and makes it feel more organic - like U7, one of Larians biggest inspirations, or DD / TES.
I don't really understand why they removed day/night cycles? Even Baldur's Gate has that, while it doesnt make sense that people are standing outside day/night it's still more immersive than a world that completely lacks nights.
I will still play it, but like always i'm probaly holding off for a year or more to get a better experience.. If the modding community will be even just 1/10th of of what it is for TES we will see some great things.