It seems so even if MS has also its cases of studio bought and destroyed.Why does it appear that Bioware has lost the skill to make great games then? Solely blaming EA for it would not fly, would it?
Microsoft seems to have adopted a very different strategy and try not to control the studios. I wish that pays off.
But it's not related to the point you answer on focus level on money/quality/something else.
Company are on wining money, that is sure. That doesn't say they are ignoring, quality, fame, originality aspects, more. Quality, fame, originality can bring money so it's on focus on companies.
If you think EA bought dev to destroy them, hahem, if so then why? To kill concurency? Huu hardly explaining all cases.
There's probably multiple reasons, and EA bought a lot of dev. Some guess/possibilities:
- The dev was already on the slope down.
- The bought made some people leave.
- The bought was only to own some assets, dev could as well disappear, it's rare dev own much but there's cases.
- Dev integration was managed awfully.
- Dev leaders get lure by appeal of money inside a big company context.
- More.
But buy to kill, common.
EDIT:
For MS, Im' not in the internal of the company, but those dev buys are clearly inside a context of video game Streaming and the lure of Netflix for video games. And for now, this is only console stuff, so MS can as well kill those studio, I don't care, I won't buy a console to play their games anyway.
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