Avantenor
Keeper of the Watch
- Joined
- October 18, 2006
- Messages
- 839
That alone wouldn't help. There is a difference in how the motivation of main character is presented and how self-identification works. In DAO you don't have a choice, you are forced by circumstances and basically you're a mercenary. In DA2 it's an intrinsic reason, it's a personal matter for the main character to save his family.So if they just make a carbon copy of DAO but make it so you don't save the world then it will be interesting and original?
Of course, saving the world you live in can also be a personal interest. But fighting for survival says nothing in special about your character except that you have an instinct of self-preservation. On the other hand suicide might be an option if the game world is that much in danger that is has to be saved everytime a new game in the series is released. Also Saving the World oftenly forces you to a predefined side of the conflict although you might have sympathies for the opponent.
- Joined
- Oct 18, 2006
- Messages
- 839