Dhruin
SasqWatch
Head over to Gametrailers to watch a new Dragon Age cinematic trailer titled Sacred Ashes (~4 min).
More information.
More information.
as trailers keep getting (just graphically) cooler (crystal clear where the budget went), the actual game appears to be shittier every day, as they disclose any additional brag-thing.
short stories vs. hollypoop trailers, guess who wins in the end. but still, how many will keep chewing hollypoop for f's sake.
this trailer says absolutley nothing about the game itself.
its nice to look at, but its not the game.
thers no jumping, no flik flacs and morphing in midair,no button for stabbing orcs in the eyes and no propably no "one hitting" enemys.
cant help but thinking of how much in-game content, bug fixes and graphical improvements they could have done instead of this video which probably took them months.. haha im such a pessimist
Dragon Fight In game....I don't think you have to worry about dragons not being strong enough in the actual game. They make BG2's dragons looking like overgrown iguanas -- this is an actual combat scene
Any mage can acquire any spells, so you can transition them to any role you want. But there's so much variety that you'll want to try out different branches -- I mixed my party up a lot because I like a variety of challenges and wanted to see as many interactions as possible, but when I wanted to get shit done and deal with big battles, I generally had 2 mages (both of whom could provide healing but different offensive capabilities), a warrior and my main character Rogue.
I love magic in this game - like Dragon Age in general, it's essentially "freestyle D&D" --- without legacy baggage and billions of redundant spells that basically do the same thing. And you can't just spam your most powerful area of effect spells because they have cool-down periods that are very well-balanced to reflect their potency.
I much prefer BioWare's character development/magic systems to 4th Edition D&D, for instance, even though I think they had a lot of common goals for how to evolve a fantasy RPG beyond the limitations of older editions of D&D and similar games.
True.. However the costs associated with producing it could have gone into game development. Marketing is important though.
True.. However the costs associated with producing it could have gone into game development. Marketing is important though.
Hmmm a rogue main char. I wonder if there will be a rogue NPC that you can pick up in game as well.