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Eurogamer did a performance analysis of DS3 to find out which of the three versions would perform best. And while the PC version did come out on top, they also noted that many would be put off by the keyboard and mouse control. They also talk about the difference in three versions in relation to Obsidian's Onyx Engine. A sample:
More information.There's a very definite sense that the PC game is the "master" version of Dungeon Siege III. It does everything the console releases set out to do and just a little more besides. In comparison with the console versions, it's interesting to note that the mild technical compromises Obsidian made for the 360 and PS3 releases are completely absent in the PC game, which has the best of both worlds. Actual visual improvements to the game are somewhat few and far between, but they are there if you look for them. Anti-aliasing is selectable, with 2x, 4x and 8x MSAA as options, but perhaps because of the post-processing effects blitzing the effect after it has been applied, the overall effect is very similar to the console versions.