Well we saw what happened to Deadspace 3 with the micro transactions. Surprise apparently it was successful enough that every game from EA will them them now.
Remember there slogan "It's in the Game" apparently not. Thank you consumers from the bottom of my heart.
Link-http://www.develop-online.net/news/43388/EA-taking-microtransactions-in-house
It's a depressing world if this is true and not just Business Speak. They will just become more and more pervasive with the popular "its just biz" excuse whenever someone criticizes it or suggests that its compromising creative design.
All I know is I'm kind of dreading what they have in store for the next Mirrors Edge, Dragon Age and Mass Effect games. Forced multiplayer, more DLC than actual game content (that day is coming) and so on.
"Dont like it, dont buy it" doesn't work if the industry can push itself to a large enough audience with marketing.
Remember there slogan "It's in the Game" apparently not. Thank you consumers from the bottom of my heart.
Electronic Arts during a Morgan Stanley Technology, Media, and Telecom Conference stating that the company is so pleased with its forays into the world of microtransactions, that they are bringing the support for these in-house, and that "all" their future games will feature microtransactions.
"We are building into all of our games the ability to pay for things along the way; to get to a higher level," said EA CFO Blake Jorgensen. "And consumers are enjoying and embracing that way of business."
Link-http://www.develop-online.net/news/43388/EA-taking-microtransactions-in-house
It's a depressing world if this is true and not just Business Speak. They will just become more and more pervasive with the popular "its just biz" excuse whenever someone criticizes it or suggests that its compromising creative design.
All I know is I'm kind of dreading what they have in store for the next Mirrors Edge, Dragon Age and Mass Effect games. Forced multiplayer, more DLC than actual game content (that day is coming) and so on.
"Dont like it, dont buy it" doesn't work if the industry can push itself to a large enough audience with marketing.