ELEX - Big Patch

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Spaceman
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ELEX has received a big patch that resolves many quest and gameplay issues and adds a new difficulty setting.

ELEX Version 1.0.2946.0 - Game & Quest Fixes + New Difficulty Setting

Changelog
New Difficulty Settings:
- Player Damage: damage dealt by the player.
- Opponent Damage: damage dealt by your Opponents.
- Stamina cost: modifies the stamina cost for your actions.

Engine:
- Added FXAA T2x and SMAA T2x anti-aliasing techniques

Quests:

[...]

Game:
- Added Chinese language package
- Improved breaking chance of lockpicks for chests
- Weather and lighting improvements
- Added missing small white socket stones
- Some NPCs had wrong weapons equipped, now they have a proper one
- Arva and her Troll will now react in a correct behavior
- 2-handed weapons and heavy weapons now need the perk Level of 2 to dismantle them
- You need the Build Ammo perk on Lvl 2 to build ammo for heavy weapons
- Fixed a bug where the player has endless jetpack energy
- Fixed an issue with the Pickpocket skill when the player has an equipped item that gives him a bonus skill
- Fixed some issues when creatures and NPCs fell through the ground
- Sunglasses don't give armor bonus anymore
- Fixed a bug with energy regeneration
- Crony regenerates HPs now after he got unconscious
- Socket Items now give a bonus when attached to a shield
- The XP malus for using stims is working now
- The perk Good Eater now doubles the effect of food, it was tripled before
- Fixed an issue where the loot screen was hidden by the body of the player
- When falling the player uses his fall animation correctly
- Dead ambient creatures don't have collision anymore
- Female body parts now behave correctly during dialogs
- Fixed a bug in which weapon modes were not shown in the HUD
- Adjusted some loot
- Option for deactivating the evade roll on double-click is saved now
- Fixed some icon issues
- Pure mana also regenerates mana now (only for Berserkers)
- Fixed some issues with ranged weapons not having an ammo count when drawn
- All potion can be used in quick slots
- Sulfur will now be shown in the inventory screen of the player
- Fixed some recipes
- The perk "One with the Weapon Ability" now has a cooldown
- Some weapons didn't deal damage with the 4th hit, they'll do now so
- Creatures stop chasing the player now if the player is far away
- Fixed some issue with exploiting Elexit by trading.
- Improved combat behavior for some monsters
- Flamethrower single shots now have a cooldown and a decreased radius
- Many mesh and texture reworks and improvements
- LOD range of red rusty metal plates has been corrected. The plates are now using the correct LOD when close by and are no longer flat
- The collision mesh of one of the rusted electrical towers is more accurate. The player no longer falls through some of the horizontal beams
Thanks Alistair!

More information.
 
Joined
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FYI - it doesn't add a new difficulty setting as such. But it makes the difficulty more customizable.

Unless I missed something, that is.
 
I figured that, I just didn't want people to get the wrong impression from that headline.
 
Looks like I have to play again. Just finished the game this week. The Clerics seem like a good second choice for a faction. I would give Elex a solid 4 stars.
 
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This is all well-and-good for Steam users, but as of 15 minutes ago, the GOG site still hasn't made the patch available for their clients.

As a customer who pre-ordered, that pisses me off.
 
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This is all well-and-good for Steam users, but as of 15 minutes ago, the GOG site still hasn't made the patch available for their clients.

As a customer who pre-ordered, that pisses me off.
I think there has not been a game in existence that patched on GOG as quickly as on Steam.
You knew what you were getting into.
 
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Looks like I have to play again. Just finished the game this week. The Clerics seem like a good second choice for a faction. I would give Elex a solid 4 stars.

What's your first choice?
 
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I went with the Bezerkers the first time around. I could not pass up using a sword and magic. I really enjoyed it.
 
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Clerics RULE!! :) Black Hole is awesome and their armour just looks better.
 
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Weird, its 1.0.2946.0CN patch for me, and I only GOG.
 
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meh . . . looks like they are squashing some minor exploits.

I would have preferred a more coherent way of handling all the notes, audios and books in inventory. A ton of good back story stuff that is far too difficult to go through AFTER you secure it.
 
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Another fix I wish for in this game is the ability to go independent because I really do not like any of the main factions. And the two independent factors are way far to my liking.

Additionally, all the back stabbing I have to do to advance in far too many of the quests is bringing my down from my Gothic high.
 
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