Brother None
SasqWatch
- Joined
- October 19, 2006
- Messages
- 1,558
Do you find it distressing though that alot of members of the NMA are upset with the announcement of the GECKO, to the point they have already dismissed it or said its not worth the work to fix it to their liking?
The way I see it, if you don't like it and you get tools that can help you fix it (just see what modders did with oblivion) shouldn't you be happy?
Happy because someone sold you something that needs fixing before you enjoy it? I'd perhaps be more apt to join people in calling out Fallout 3's criticasters on not wanting to fix Fallout 3 if there wasn't something seriously wrong with the idea that by being a criticaster it becomes your obligation to fix what your criticize. This is the producer-consumer relation turned topsy-turvy.
That said, I think you might have been a bit quick on drawing conclusions from the first two replies to this news on NMA. That thread actually devolved into bashing of the DLCs quickly, but if I had to put my finger on the pulse I'd say the general "NMA reaction" (if there is such a thing) is "about time" - indeed, no gratefulness, but not full of derision either. That's not to say I haven't seen some reactions on NMA that make me facepalm, but that's usually the case, and somehow I enjoy all these aberrant opinions in a giant pot-pourri. But if you glance at our modding forum (either Fallout 1/2 or Fallout 3), its noticeable that the loudest are generally not the types who do any work (on any of the games), so one could say their opinion is the least relevant.
Of course I've never done any modding myself, but I get a free pass for the work I do supporting the mods
Anyway, we have a community that still thinks it's worth the effort to mod Fallout 1/2 (and will probably continue to do so). Fallout 3 Nexus is the flagship of Fallout 3 modding, but I wouldn't worry about NMA either. We've already had a few nice mods pass on by (the Fallout 3 Compendium mod, Grizzly's item descriptions mod). I think in the end "NMA"'s general dislike of Fallout 3 means a less enthused and light-hearted production line than the Nexus, but still useful and nice "fixes".
Me? I'm just hoping they fix the interface so its actually functional on PC. Oh, and rewriting the entire main storyline would be nice. Though I think therein lies part of the problem here; the Oblivion mod kit was certainly no powerhouse, and to think in terms some of Fallout 3's prospective modders would like to think would be impossible with such a mod kit. We'll see what Bethesda brings.
- Joined
- Oct 19, 2006
- Messages
- 1,558