Dhruin
SasqWatch
This is a topic that has been visited before. Gameplayer has a 6-page piece of Oblivion faults that Bethsoft needs to fix for Fallout 3:
More information.Open World: Oh yes, Oblivion had a friggin’ massive world alright – around 42 square kilometers in fact. Unfortunately, this sense of openness and exploration was a little bit of an illusion. After witnessing the surrounding forests, roaming animals and sequestered fortresses, it became quickly apparent that everything started to repeat itself, ad nauseum. Oh yay, yet another bloody cave system, and then another fort with exactly the same interior. And don’t even get us started on the Oblivion gates….actually, they’re next.