It's nice to see Bethesda's finally admitted to themselves that their quest design and NPC dialogue are shit and made a game that embraces the one thing they're good at : roaming around mindlessly for a dozen hours until you're bored out of your freaking mind.
It's true all of that is rubbish in their games ( and story, progression, etc), but at least it provided context/gameplay loop variation to "go-kill-everything-in-copy-pasta-dungeon".
Which makes you wonder how this will hold up to similar games as they're left with their typical crappy combat and no "but the mods will fix it!".
At least Anthem/Destiny/Division have good gameplay and run on much better tech.
- Jun 5, 2015