Don't you think that these are a little bit toooo specific?
Was almost expecting
"Will it be possible to use bodies of kidnapped civilians as human shields in combat in order to escape combat situations?"
What difference does it make if these ships are from 18th or 19th century? Isn't the game based in a fantasy setting anyways? Or do the ships currently break the logic of this setting, like using technology which would be used in other situations as well? (serious question)
Raven's Cry™ plunges you into the dark world of the Golden Age of Piracy, as you follow the story of Christopher Raven and his quest for vengeance against the men who murdered his family. Reality Pump Studios has recreated the world of the 18th century Caribbean in painstaking detail, leaving behind the family-friendly tropes common to portrayals of this era and instead bringing you a gritty, realistic pirate experience like you’ve never seen before.
Players can immerse themselves in a living, breathing environment just begging to be explored, complete with realistic period architecture and geography.
Detailed and historically accurate weapons and ships bring the 18th century Caribbean to life
Detailed and realistic locations in both the Caribbean and South America
Well Paradox hasn't been responding to my requests for Pillars of Eternity, so at the moment that looks to be dead, which includes any potential meeting for Runemaster.Check Paradox Development Studio for their first tactical RPG, Runemaster (think release is at the end of the year but not much has been shown yet)
Wow man!
Very impressive list of impressive studios/game developers!
1) Could you please ask Ali Emek (Logic Artists) about their next project - I haven't finished Expeditions: Conquistador but I was very impressed with the game and its tactical combat - or will there be any DLCs or expansion packs or mission packs for Conquistador?
Gotcha. Don't know if it makes a difference in the case of Runemaster as for Pillars of Eternity they are just publishers, while for Runemasters they are the developers.Well Paradox hasn't been responding to my requests for Pillars of Eternity, so at the moment that looks to be dead, which includes any potential meeting for Runemaster.
However, someone from Beamdog read that I was unable to secure a slot with them and he offered some help as he had contacts, so who knows what might happen
Well Paradox hasn't been responding to my requests for Pillars of Eternity, so at the moment that looks to be dead, which includes any potential meeting for Runemaster.
However, someone from Beamdog read that I was unable to secure a slot with them and he offered some help as he had contacts, so who knows what might happen
Divinity - Original Sin:
You could ask Swen Vincke if the rumours are true that they want to do a sequel to Ultima.
If you ask him that, keep an eye on the marketing rep standing behind him. If he/she suddenly grips her taser tightly then we have confirmation!Divinity - Original Sin:
You could ask Swen Vincke if the rumours are true that they want to do a sequel to Ultima.