Well, I think I'll need to buy it, then.
It looks dark, but also interesting in setting.
It looks dark, but also interesting in setting.
Well, I think I'll need to buy it, then.
It looks dark, but also interesting in setting.
Exactly. That's what made Spider's (not Greedfall) somewhat special for me.For those that play Spiders' (the French studio that is) games, Greedfall is a bit of a turning point. They've been making budget RPG titles for a decade now and Greedfall is a major attempt at reaching the next level, somewhere between budget and AAA. So the game is longer and less linear, with larger maps to explore. Like Silver said, approaching Bioware but not there yet.
Yeah, but they couldn't. Or didn't want to. Their currently developed game (Steelrising) is a turn in another direction (which I don't like).It's an ambitious game for a smaller studio and hopefully something they can follow up on.
Yep, agreed. I mean… perhaps they don't care for sales and revenue and just want to do what they like to do. That's ok of course, but I think the better strategy would be to get big enough as a devloper that you could produce more than one game at a time. With one game you could go the (more or less) safe route just building ontop your previous titles, with the seconds one you could try new stuff.This seems like the wrong move, to me.
Greedfall was never released boxed for the PC, but for PS4 and xbox it was ???
What have consoles that the PC platform doesn't have ?
Alrik it's simple PC players went all digital and console buyers haven't yet. Though you live in Europe and some publishers still sell boxed physical editions. It's just shrinking.Greedfall was never released boxed for the PC, but for PS4 and xbox it was ???
What have consoles that the PC platform doesn't have ?
They tried something different with Greedfall and I enjoyed the beginning of the game. I could not finish the game and after around 25 hours, I lost interest. D&D monsters have spoiled me and I didn't care for the combat or the creatures. The maps and environment were well done.