I think some of you should read a bit into this….I think it sounds really cool….things like the diety system that develops the world and how your characters can ascend to be gods that can then be used to develop new worlds….
I'm surprised so many of you brushed this off…I think it has some fascinating ideas.
Excerpt:
These choices dramatically impact how the world is formed physically. The Gods have attributes that determine how they impact world creation specifically. For example, if you choose Nae, the Goddess of the Seas - and you decide to up her impact in the world (through UI choices during world creation) you're going to get a world with a lot more water and islands. If you choose to have Cor, The Mad Smith, God of the Roads and patron of the Dwarves you're going to get a lot more mountains. The same is true of Silea, the Goddess of the Wild. She happens to be the patron of the 3 different Elvish factions in the game (The High Elves, the Elathi and the Ashen Elves who had their home destroyed by the Dwarves when the Dwarves built the Great Forges.
The Gods each have their own attributes which determine how they impact the world, but the real effect is felt with the combination. The Gods were the children of the Lonely God who created all, and their impact cannot be understated.
Once we create the geography, we then create an entire world's worth of NPCs and Monsters. These too are greatly impacted by the Gods you've chosen and the level of influence the different Gods have. We create the population by first running a simulation starting with the Gods and then going on to the different races (which start with the Gods that are the patrons of particular races). That simulation has thousands of historical events that we're making which in the end lead to different physical things happening in game.
For example, if you decide that Silea has more influence than Cor, you could end up with Elves having destroyed the Dwarven civilization in it's infancy. What does that mean in game? Well, you'll see the ruins of a once great Dwarven empire (all the civilizations of the game have different states they can be set to by the history generator). It also means that you won't be able to even select Dwarves as an option when choosing your character.
The Gods also manifest themselves in game as incredibly powerful beings. They can be killed, but not easily to say the least. Many of them have their own planes of existence which you'll need to travel to if you want to interact with them.
https://www.reddit.com/r/Herossong/comments/4213nc/the_gods_how_they_work/
I just found this today and did a lot of reading...backed it for 25 and got two copies for that.